Aug 31, 2008, 09:01 PM // 21:01
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#1
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Frost Gate Guardian
Join Date: Feb 2008
Location: UK
Guild: [NoW]
Profession: Mo/W
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Destroyer Core farm.
Hiya, i'm wondering if anyone knows a good Destroyer core farm for a solo monk or 600/smite, I remember Glints but I think that was nerfed somehow by the regen, I appreciate any responses.
Thx<3
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Aug 31, 2008, 09:58 PM // 21:58
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#2
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Krytan Explorer
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the inner fire was nerfed(or buffed depending on how you look at, but at any rate it WAS fixed) splinter barrage +healing/protecting glint work(ed) also destruction depths is a good place to farm d cores(but hard)
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Aug 31, 2008, 10:02 PM // 22:02
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#3
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Forge Runner
Join Date: May 2006
Guild: Wolf of Shadows [WoS]
Profession: P/
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Most likely a 600/smite with a quickening zephyr ranger to keep spellbreaker up permanently. Add in mo/e with sliver for extra damage I suppose.
Though, I would think an a/e or e/a shadow form sliver with radiation field would do it better.
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Sep 01, 2008, 05:19 AM // 05:19
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#4
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Furnace Stoker
Join Date: Apr 2005
Profession: W/
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600/smite won't work because of the destroyer of Deeds interrupts.
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Sep 01, 2008, 06:27 PM // 18:27
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#5
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Krytan Explorer
Join Date: Mar 2006
Location: sweden
Guild: N/A
Profession: Mo/
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[mantra of resolve]
12chars
12chars
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Sep 01, 2008, 06:29 PM // 18:29
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#6
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Krytan Explorer
Join Date: May 2006
Location: Halfway between here and there
Guild: Advanced Technology [CCCP]
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Quote:
Originally Posted by mastar of warrior
[mantra of resolve]
12chars
12chars
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Problem. They use Broad Head Arrow. Mantra of Resolve won't prevent the daze, which means that you'll very quickly be out of energy.
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Sep 01, 2008, 06:53 PM // 18:53
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#7
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Krytan Explorer
Join Date: Mar 2006
Location: sweden
Guild: N/A
Profession: Mo/
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[dismiss condition]
stop ruining my ideas or come up with something urself
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Sep 01, 2008, 07:26 PM // 19:26
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#8
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Academy Page
Join Date: Aug 2006
Guild: Farmer Union
Profession: W/Mo
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to SilentWhistle...: Well,evenm if u get her to the flame trap,that will not hurt her so dont waste your time with trying it and just use clasic 600/smite method
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Sep 01, 2008, 07:47 PM // 19:47
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#9
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Krytan Explorer
Join Date: May 2006
Location: Halfway between here and there
Guild: Advanced Technology [CCCP]
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Quote:
Originally Posted by mastar of warrior
[dismiss condition]
stop ruining my ideas or come up with something urself
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Stop ruining your ideas? Your idea ruined itself. I just pointed it out. Also, unless you're very careful, with Daze on you they'll interrupt dismiss condition, due to the sheer number of attacks they can hit you with in 1.5 seconds, draining you of energy.
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Sep 01, 2008, 10:38 PM // 22:38
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#10
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Ascalonian Squire
Join Date: Aug 2008
Location: New York
Guild: The Pro Squad of Death and Doom [LEET]
Profession: Mo/
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You can bring martyr on the ranger you bring QZ on. ALthough that may not keep up with the daze re-applying.
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Sep 04, 2008, 08:28 PM // 20:28
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#11
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Frost Gate Guardian
Join Date: Oct 2007
Location: Canada!
Guild: none atm
Profession: R/A
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well daze shouldnt be TOO much of a problem. consider this-
The 600 monk will be spamming two spells. Protective Spirit and Spirit bond. Each have a 1/4 second cast time.
2/4 second cast times are not going to rape your energy while dazed.
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Sep 04, 2008, 08:48 PM // 20:48
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#12
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Krytan Explorer
Join Date: May 2006
Location: Halfway between here and there
Guild: Advanced Technology [CCCP]
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Quote:
Originally Posted by Crippie its Tom
well daze shouldnt be TOO much of a problem. consider this-
The 600 monk will be spamming two spells. Protective Spirit and Spirit bond. Each have a 1/4 second cast time.
2/4 second cast times are not going to rape your energy while dazed.
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With the number of attacks you're gonna be hit with, even 1/2 second casting times (due to daze) would most likely drain a huge chunk of energy.
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Sep 04, 2008, 09:20 PM // 21:20
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#13
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Wilds Pathfinder
Join Date: May 2008
Location: Volterra, Italy
Profession: A/
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Quote:
Originally Posted by Senrath
Stop ruining your ideas? Your idea ruined itself. I just pointed it out. Also, unless you're very careful, with Daze on you they'll interrupt dismiss condition, due to the sheer number of attacks they can hit you with in 1.5 seconds, draining you of energy.
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LOL owned. But very true. I don't think 600 can destroyer farm very well...I remember seeing the Vengeful Rit build though...
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Sep 04, 2008, 10:09 PM // 22:09
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#14
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Forge Runner
Join Date: May 2006
Guild: Wolf of Shadows [WoS]
Profession: P/
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VWK can't be used because they regen health quicker now that their inner fire skill is working.
I would think a shadow form sliver+ maybe radiation field to help degen a group could work? Unless they use vengeful weapon or something that could hit you through the group.
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Sep 04, 2008, 10:23 PM // 22:23
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#15
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Desert Nomad
Join Date: May 2006
Profession: A/
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SF + Sliver + EBSoH + By Ural's Hammer works. Not radiation, they'll just heal it up with Inner Fire
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Sep 08, 2008, 09:01 PM // 21:01
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#16
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Academy Page
Join Date: Mar 2006
Location: Manchester, UK
Guild: Surprise Team Buttshizzle [TTUB]
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Quote:
Originally Posted by Senrath
Stop ruining your ideas? Your idea ruined itself. I just pointed it out. Also, unless you're very careful, with Daze on you they'll interrupt dismiss condition, due to the sheer number of attacks they can hit you with in 1.5 seconds, draining you of energy.
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[Purifying Veil]
not tried it. just a thought.
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Sep 08, 2008, 09:55 PM // 21:55
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#17
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Forge Runner
Join Date: May 2006
Guild: Wolf of Shadows [WoS]
Profession: P/
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Along with purifying veil you could attempt a hero /rt to bring the recovery spirit as well. Maybe add on a reduce dazed duration rune on your armor and you could possibly get it to expire near instantly? Or quick enough to keep you alive.
It's a shame that their wasn't an aoe version of scourge healing/ soul bind. Would work great for a tank/ nuker duo thanks to the inner fire skill.
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Sep 09, 2008, 12:00 PM // 12:00
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#18
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Krytan Explorer
Join Date: Sep 2006
Guild: Lady Ainowa
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Quote:
Originally Posted by mastar of warrior
[dismiss condition]
stop ruining my ideas or come up with something urself
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when u are dazed ,and u got alot of mobs hitting u u could even use [Purge Conditions] which is a 1/4 activation spell and u would still be interupted,and im saying this from experience.
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Dec 02, 2008, 07:33 AM // 07:33
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#19
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Ascalonian Squire
Join Date: May 2007
Guild: LoSt
Profession: Mo/
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havn't played in ages, but i remember when it first come out we did 55/famine/ss trio's and farmed the first wave but thats probly slow compared to this terra thing
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Dec 04, 2008, 09:31 PM // 21:31
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#20
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Academy Page
Join Date: Oct 2008
Guild: AofT
Profession: E/
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Hey the one who posted the thread obviously has a sin at glints, so why dont he just go perma sliver kill the destroyers... its so easy?
Edit: Yes it still works with a perma!
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